You don’t know which Survivors you’ll play with on your next Zombicide session? You need to rescue a mysterious friend surrounded by zombies? Get random!
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
In the vast deserts of Dorne, being alone is a recipe for death. It’s only via strength in numbers that people can survive. House Martell drills this into their Dune Vipers units, training them in ganging up against enemies.
House Dayne hails from the citadel of Starfall. They are the strongest vassal house of House Martell. The Starfall Knights are their heavy cavalry. Being in a desert, they’re not laden down with armor, but, they still get the job done.
Gears & Guns features an alternate setting to Undead Or Alive, in a world powered by steam! The new survivors and the equipment they have feature new Full Steam rules, unleashing tremendous power against zombies at the risk of getting depleted.
Brothers Renly and Stannis Baratheon are both looking to take the Iron Throne in the wake of their deceased brother, Robert. However, they aren’t working together, instead dividing House Baratheon between those loyal to each.
When you’re a mercenary company with as deep of coffers as the Golden Company, you can offer things to your clients that others can’t. While soldiers train for just about every contingency on the battlefield
The Complete Upgrade Kit brings you all of the special Zombies, Companions, and Survivors from the classic Zombicide game, now fully upgraded to Zombicide: 2nd Edition!
Even further north than the lands of House Stark lays The Wall. This imposing edifice protects the relatively calm, rich, and fertile lands from the much wilder civilizations that live beyond it.
The far north is a harsh and bitter realm. People don’t live in fully organized Houses like in much of Southern Westeros. Instead, they form loose bands and tribes. These tribes have started a mass migration down into much more warm and fertile lands
The rugged northlands breed hardy people who know that to survive in the harsh landscape, they must work together. As such, families have strong bonds strong as iron and even bannermen are like kin.
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