Kenjin is a quick and subtle card game of bluffing and tactics. You share two random battlefields with each of the players next to you: one worth 4 points, the other 6.
You get a hand of thirteen cards numbered from 0 to 3.
Westeros is a land not unfamiliar with war and conflict. Much blood has been shed all across its expanse. During times of strife, there are those that don’t simply stand behind a single banner
As Mr. Nasty, the infamous innkeeper, you give customers a simple promise: a stiff drink, soft bed, and swift kick in the pants for those who start trouble. You won’t sell large goods at the piers like other merchants in town.
In Veggie Garden, 2-4 players are trying to grow the best vegetables in a short amount of time — but it won't be easy as other players will be fighting for space in the garden, and the pesky groundhog and mischievous bunny will be popping up at every turn
Starting from the heart of Africa players in Origin will determine the course of mankinds expansion on our planet, with the tribes gradually growing more diversified over time while still maintaining links to their ancestors and to all inhabitants of Eart
In Gates of Delirium, players will have a hand of split action cards: one side sane, and the other insane. Every round, one player will decide if it is a sane or insane round, and all players must play that side of their cards.
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