Above the clash of summoned creatures on the ground below, the wings of Valhalla’s native Kyrie Warriors beat alongside the drums of war. Among the throngs of combatants heroes rise to lead their people.
Many see the receding mire of swamplands as a sign of victory, for it heralds the decline of the Marro scourge that once plagued the land. But to the Kyrie of the Moon Tribe, it is an ill portent.
Winter’s bitter chill lingers later into each passing year. Even lands as far south as the Forgotten Forest saw no melt in recent summers, and its evergreen boughs bend low with snow.
After untold ages adrift in space nurturing the faintest of embers, the Hellforge blazes once more, and Mandukor must feed it, devouring anything and everything in the path of its inexorable advance!
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Rivers and oceans, lakes and puddles. Water takes many shapes, and Valhalla’s many environments are defined as much by their water as by any fixtures of land.
Nestled at the edge of Valhallas grand Laur Jungle, a grove of dense foliage stands, its greenery inviting yet foreboding. Though currently deserted, the impending call of battle will pierce even this tranquil haven.
The wellsprings of Valhalla, a resource long warred over by the powerful Valkyrie. Upon the discovery of a wellspring the spark of battle is sure to follow. A group of rogues plan a deadly ambush.
Valhalla's untamed wilds are filled with mystery and magic. Every foreign wizard pulled from a distant world adds to the arcane power building behind the veil of trees.
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