In the harsh deserts of Dorne, House Martell holds court under the blistering sun. The House’s doctrine of combat is one of quick, lightning strikes using hit-and-fade tactics. The terrain and temperature of the land means heavy army is out
House Martell, ruling from the depths of desert-strewn Dorne, have a doctrine of fast-attack, hit-and-fade tactics for their army. This is epitomized in the Sunspear Dervishes. Armed with brutal blades and eschewing heavy armor in favor of high mobility,
You want to get good value for your money. No commander wants to spend all their money on a mercenary unit that can’t fight and will turn and run the first chance they get. When they hire a Golden Company Crossbowmen unit, they’re spending a lot
Skinchangers are able to take control of beasts of the forest and control them. Most can only control one at a time. Varamyr Sixskins, however, is so powerful, that it’s as though the entire forest were purely under his command.
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