In Reiner Knizia's High Society, players bid against each other to acquire the various trappings of wealth (positive-number and multiplier cards) while avoiding its pitfalls (negative number and divisor cards).
3 Witches is a must-follow, trick-taking game with no trump suit. At the start of each round, players bid on how many tricks they can win (out of five).
In the tile-laying game Twinkle Twinkle, you'll fill your star chart with clear plastic tiles, trying to connect constellations, build belts of asteroids, collect comets, pick up planets, and study them with satellites.
Players embark on an epic mountain-trekking expedition, blazing a trail through uncharted terrain. Your goal? Mark the path along the way and hike the most paths.
Bail out companies that are “too big to fail”. Since you represent the government, there is literally no limit to what you can spend. Each company you buy will give you more points.
Auction game with unlimited money.
It’s 2008, and the economy is crashing. You play as one of the largest nations in the world, and it is your job to save the economy by printing money to bail out companies.
Every decision you make in Container shapes the market. During play, you build factories, produce containers, set prices, negotiate with your rivals, sail across the sea to trade, and (obviously) buy low, and sell high.
In The Networks, you and your opponents are new television networks, and you need new programming. For this, you’ll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money.
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