Cards in this Faction Pack replace existing cards for A Song of Ice and Fire: Tabletop Miniatures Game released prior to version 2021. It also includes updated secret missions and objective cards for the new game mode.
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units, recruiting legendary Heroes,
The Brotherhood Without Banners stands for the people of Westeros, nothing more nothing less. It’s a band of outlaws, both great and small, who have grown quite weary of great houses playing their game of thrones.
Former knights of renown both great and small, the Brotherhood’s Sworn Knights are among the most skilled in all of Westeros, lured away from their lords by a greater calling.
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
To stand out among all the different mercenary companies in Westeros, one must get creative. For the Bloody Mummers, they have decided that every aspect of their look must be as flamboyant as possible.
House Dayne is House Martell’s strongest vassal house. They hail from Starfall, an ancient castle in the desert. Their well known for their mastery of the equestrian arts, sending several different units to House Martell to aid in their military exercises
In the vast deserts of Dorne, being alone is a recipe for death. It’s only via strength in numbers that people can survive. House Martell drills this into their Dune Vipers units, training them in ganging up against enemies.
The far north is a harsh and bitter realm. People don’t live in fully organized Houses like in much of Southern Westeros. Instead, they form loose bands and tribes. These tribes have started a mass migration down into much more warm and fertile lands
Some units can be judged on their military skills or strength, but in war, when another army is advancing, loyalty is a much more valuable asset. The Sworn Swords are the bedrock of the strategies for Stark commanders.
House Greyjoy’s influence spreads like the tentacles of the kraken that adorns their banners. While most of their ranks consist of hit-and-run melee units, they know that a force lacking in ranged support is like a fish on a hook
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