A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units, recruiting legendary Heroes
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
To stand out among all the different mercenary companies in Westeros, one must get creative. For the Bloody Mummers, they have decided that every aspect of their look must be as flamboyant as possible.
House Dayne is House Martell’s strongest vassal house. They hail from Starfall, an ancient castle in the desert. Their well known for their mastery of the equestrian arts, sending several different units to House Martell to aid in their military exercises
House Baratheon has several claimants to the Iron Throne. Brothers Stannis and Renly each are willing to do what it takes to take it. House Baratheon is a House divided, with some backing each brother.
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
When you’re a mercenary company with as deep of coffers as the Golden Company, you can offer things to your clients that others can’t. While soldiers train for just about every contingency on the battlefield
You want to get good value for your money. No commander wants to spend all their money on a mercenary unit that can’t fight and will turn and run the first chance they get. When they hire a Golden Company Crossbowmen unit, they’re spending a lot
Even further north than the lands of House Stark lays The Wall. This imposing edifice protects the relatively calm, rich, and fertile lands from the much wilder civilizations that live beyond it.
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