A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
House Baratheon has several claimants to the Iron Throne. Brothers Stannis and Renly each are willing to do what it takes to take it. House Baratheon is a House divided, with some backing each brother.
Brothers Renly and Stannis Baratheon are both looking to take the Iron Throne in the wake of their deceased brother, Robert. However, they aren’t working together, instead dividing House Baratheon between those loyal to each.
A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units recruiting legendary Heroes and manipulating the political stag
In the harsh deserts of Dorne, House Martell holds court under the blistering sun. The House’s doctrine of combat is one of quick, lightning strikes using hit-and-fade tactics. The terrain and temperature of the land means heavy army is out
House Martell, ruling from the depths of desert-strewn Dorne, have a doctrine of fast-attack, hit-and-fade tactics for their army. This is epitomized in the Sunspear Dervishes. Armed with brutal blades and eschewing heavy armor in favor of high mobility,
Skinchangers are able to take control of beasts of the forest and control them. Most can only control one at a time. Varamyr Sixskins, however, is so powerful, that it’s as though the entire forest were purely under his command.
Those under the Kraken banner have long learned that raiding and terror are close companions. Thus the crew of House Greyjoy’s warship Silence is composed entirely of mutes.
Having an account with us will allow you to check out faster in the future, store multiple addresses, view and track your orders in your account, and more.